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Items where Author is "Rugelj, Jože"

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Article

Carlos Vaz de Carvalho and Špela Cerar and Jože Rugelj and Hariklia Tsalapatas and Olivier Heidmann (2020) Addressing the gender gap in computer programming through the design and development of serious games. IEEE-RITA, 15 (3). pp. 242-251. ISSN 1932-8540

Danial Hooshyar and Rodina Binti Ahmad and Ram Gopal Raj and Mohd Hairul Nizam Md Nasir and Moslem Yousefi Yousefi and Shi-Jinn Horng and Jože Rugelj (2015) A flowchart-based multi-agent system for assisting novice programmers with problem solving activities. Malaysian journal of computer science, 28 (2). pp. 132-151. ISSN 0127-9084

Jože Rugelj (2015) Serious computer games in computer science education. Game-Based Learning, 15 (6). p. 7. ISSN 2034-8800

Conference or Workshop Item

Jože Rugelj and Maria Lapina (2019) Game design based learning of programming. In: SLET 2019, 20 - 23 May 2019, Stavropol-Dombay, Russia.

Anja Luštek and Sanja Jedrinović and Jože Rugelj (2019) Supporting teachers in higher education for didactic use of the learning environment moodle. In: SLET 2019, 20 - 23 May 2019, Stavropol-Dombay, Russia.

Jože Rugelj and Matej Zapušek (2018) Innovative and flexible forms of teaching and learning with information and communication technologies. In: National Conference on Education and Research in the Information Society, 2018, Sofia.

Katja Skubic and Davor Zupan and Drožđek Sara and Matej Zapušek and Jože Rugelj (2014) With a computer-didactical game on the track of Atlantis and on the basic path of programing functions and procedures. In: Mednarodna konferenca Splet izobraževanja in raziskovanja z IKT - SIRikt 2014, 28 May - 30 May 2014, Kranjska Gora.

Tajda Štrukelj and Maja Šušteršič and Gorazd Vasiljević and Matej Zapušek and Jože Rugelj (2014) Otoʹs index - an educational computer game. In: Mednarodna konferenca Splet izobraževanja in raziskovanja z IKT - SIRikt 2014, 28 May - 30 May 2014, Kranjska Gora.

Ida Femc and Sara Ferlin and Klaudija Humar and Sabina Perenič and Matej Zapušek and Jože Rugelj (2014) Sezuti maček - an educational computer game for learning sorting algorithms = selection sort and bubble sort. In: Mednarodna konferenca Splet izobraževanja in raziskovanja z IKT - SIRikt 2014, 28 May - 30 May 2014, Kranjska Gora.

Lucija Žnidarič and Aleša Žandar and Tadej Bogataj and Matej Zapušek and Jože Rugelj (2014) Mysterious Surini. In: Mednarodna konferenca Splet izobraževanja in raziskovanja z IKT - SIRikt 2014, 28 May - 30 May 2014, Kranjska Gora.

Monograph Section

Radovan Krajnc and Jože Rugelj and Matjaž Debevc (2015) Assessing understanding of computer concepts with the Neo Piagetian theory, tests and thinking aloud. In: Modern approaches to teaching coming generation = Sodobni pristopi poučevanja prihajajočih generacij. Eduvision, Polhov Gradec, pp. 389-403. ISBN 978-961-93662-5-7

Matej Zapušek and Jože Rugelj (2014) Achieving teachers' competences in the serious game design process. In: Proceedings of the 8th European Conference on Games Based Learning: Berlin, Germany 9-10 October 2014. Vol.2. Academic Conferences and Publishing International Limited, Reading, pp. 662-665. ISBN 978-1-910309-57-5

Video

Jože Rugelj (2014) Didaktične igre v izobraževanju. [Video]

This list was generated on čet. 22. okt. 2020 04:13:17 CEST.