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Designing educational video games in Unity

Domen Brglez (2017) Designing educational video games in Unity. Diploma thesis.

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    Abstract

    We are always trying to improve learning process by finding new ways to increase motivation, make things easier to understand and last but not least to get better learning results. One method to do that is by creating educational video games. Video games are used in situations that can explain certain situations better, where we can make safe environment for students to experiment new things, to simulate real life situations and last but not least to increase their motivation in learning process. That is the main reason to use a good program when creating video games. One of these programs is Unity, which is described in this diploma. 2D and 3D games can be created in Unity, we can write our own scripts and do the programming. Games can be exported to every nowadays platform. In the beginning I made a comparison to a known program which I used before called eAdventure. Then all the things that can be made in eAdventure are made in Unity with specific upgrades. Because of programming function in Unity I made some basic description of C# programming language and some specific syntax. Diploma in general turned out to be sort of a guide for all of those who want to create (educational) video games but they never worked with Unity.

    Item Type: Thesis (Diploma thesis)
    Keywords: eAdventure, Unity, video games, educational games, C#
    Number of Pages: 27
    Language of Content: Slovenian
    Mentor / Comentors:
    Mentor / ComentorsIDFunction
    izr. prof. dr. Jože RugeljMentor
    asist. Matej ZapušekComentor
    Link to COBISS: http://www.cobiss.si/scripts/cobiss?command=search&base=50126&select=(ID=11741001)
    Institution: University of Ljubljana
    Department: Faculty of Education
    Item ID: 4779
    Date Deposited: 29 Sep 2017 09:01
    Last Modified: 29 Sep 2017 09:01
    URI: http://pefprints.pef.uni-lj.si/id/eprint/4779

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