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Learning programming: treasure hunt

Mariza Močnik (2015) Learning programming: treasure hunt. Diploma thesis.

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    Abstract

    In this thesis a few teoretical basics about computational and algoritmic thinking are given, which is necessary in programming. Programming allows developing of new programs, which are constantly needed in all areas. Early learning is therfore significant for children and their future. Among modern ways of teaching programming belongs game palying, for this purpose an example board game is presented The game is called "Lov na zaklad". It was created using graphical programs and few websites. "Lov na zaklad" is a didactical board game with rules. By playing this game, children should develop algoritmic thinking, ability to solve problems, gain programmers skills and acquaint themselves with important programming concepts like: if clause and loops "for" and "while". The game also allows children to develop creative way of thinking, to cooperate with other players or teamwork.

    Item Type: Thesis (Diploma thesis)
    Keywords: computational thinking, algorithmic thinking, programming, didactical board game
    Number of Pages: 54
    Language of Content: Slovenian
    Mentor / Comentors:
    Mentor / ComentorsIDFunction
    izr. prof. dr. Janez DemšarMentor
    doc. dr. Irena Nančovska ŠerbecComentor
    Link to COBISS: http://www.cobiss.si/scripts/cobiss?command=search&base=50126&select=(ID=10711369)
    Institution: University of Ljubljana
    Department: Faculty of Education
    Item ID: 3058
    Date Deposited: 22 Sep 2015 10:10
    Last Modified: 22 Sep 2015 10:10
    URI: http://pefprints.pef.uni-lj.si/id/eprint/3058

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