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Environmental educational games

Anže Krek (2013) Environmental educational games. Diploma thesis.

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    One of the main concepts to encourage quality living for us and our children is care for the environment. This work concentrates on possibility for environmental education through the popular media of computer games. The first part is trying to answer the question, how humans are nowadays effecting environment and what are the consequences of our behaviour. The main finding is that education plays a big role when trying to prevent pollution. Afterwards, it presents different goals and methods of environmental education and is later focused on influence of computer games in education. Review of current internet environmental games is done, while seeking a game which would incorporate high standards of environmental education. Due to presenting mostly narrow insight on the big story of polluting our planet, the ideal environmental game was not found. Main focuses in this part were also exploring educational parts of games and also user interfaces, their good use and testing. The main goal of this thesis was to design and to program internet based environmental computer game. The game was created in Adobe Flash Cs4 and its Action Script 3.0. It's presented through technical view and its content. Evaluation of game is done through educational evaluation and through user interface testing. The game is added to this diploma thesis. Evaluation shows that the goal of creating educational game was achieved. And also the results of user interface testing show that interaction is good in most cases. This work presents insight into high standards of environmental education and tries to keep up to them, while designing the browser game. By creating educational software using Adobe Flash, makes decisions on which tool to use to create educational material, easier. It also presents the potential usefulness of educational games and their important disadvantages.

    Item Type: Thesis (Diploma thesis)
    Keywords: environmental education, multimedia, object programming, browser games, Adobe Flash
    Number of Pages: 79
    Language of Content: Slovenian
    Mentor / Comentors:
    Mentor / ComentorsIDFunction
    doc. dr. Branko KaučičMentor
    doc. dr. Stanislav AvsecComentor
    Link to COBISS: http://www.cobiss.si/scripts/cobiss?command=search&base=50126&select=(ID=9629257)
    Institution: University of Ljubljana
    Department: Faculty of Education, Faculty of mathematics and physics
    Item ID: 1449
    Date Deposited: 21 May 2013 08:13
    Last Modified: 23 Feb 2016 11:34
    URI: http://pefprints.pef.uni-lj.si/id/eprint/1449

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